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Development of Website/Mobile Application - Case Study Example

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This case study "Development of Website/Mobile Application" discusses key software corporations like as Apple and Google, which are a hindrance to the comparatively safe and recognized players in the mobile application industry. These beginners have caused important structural modifications…
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Development of Website/Mobile Application
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INFORMATION SYSTEMS PROJECT Module number BIS3322 Proposal for Development of Website/Mobile Application Proposal for the Development of Website/Mobile Application Efficacy is one among the defining properties of business activities that business models and establishments look forward to attaining. However, efficacy is considered from a variety of perspectives among them customers’, investors’, and business owners’. Contemporarily, information technology has enabled companies to be more efficient in delivering services and products to customers from all over the world. Referred to as globalization, the exchange of culture and the provision of products and services to different types of customers merits the use of technology to deliver services and promote products. Following these needs, it is paramount that businesses and non-business establishments to develop technical solutions aimed at meeting customer needs at all times. Hence, this is a research proposal which seeks to authenticate the validity of developing web-based mobile application whose purpose is to ensure customers are able to follow up events that matter to them such as the schedule of favorite movie at the cinema, where to buy tickets for major sporting events, and finding business establishments such as supermarkets, medical facilities, and grocery stores through the use of an integrated map and navigation tools. Purpose/Aim of the Project The need for faster service delivery is a universal business consideration that take into account the need for better time management. Based on this need, a proposal for the development of a website that intends to serve specific customer requirements such as navigating through busy streets to access services such as therapists, dentists, restaurants, and restaurant menus developed to facilitate better time management and self-efficiency for customers from all around the City of Riyadh. The functionality of the website, which will have the potential of being ported into a mobile application will take into consideration the aspect of navigation through real-time city maps showing categories of establishments meeting a customer’s needs. The project’s aim will be to integrate the concept of shared local experience targeting Riyadh, Saudi Arabia, customers such that business establishments and the customers are connected through a virtual network facilitating better time management, flawless navigation through busy city streets, accounting for clicks per page for businesses that will integrate their services and product offers to the proposed website and subsequent mobile application. The mobile application development will take into consideration the most popular mobile operating systems such as Android and iOS. Although other operating systems are available such as Windows and Blackberry, this project will focus on creating generic mobile applications based on the Android operating system. By generic, the application will be available for download not only to smartphone users but also to tablet computer users, as well as other devices such as Samsung’s Note Series. The Project Objectives The objectives of the project are associated with the use of technology in ensuring businesses can attain their optimal output. The objectives of the project consider: The creation of mobile application that increases the efficiency of patrons to the service industry The development of an online resource platform that acts as a directory to visitors of Riyadh City, Saudi Arabia. The initiation of an integrated platform that joins business models in the development of customer relationship management. Project Scope and Budget The target audience for the project is marketers who must find ways of integrating technology to their corresponding business models so as to provide customers with relevant information deemed to boost productivity. The project will be self-sponsored as the project team takes this as self-nurtured endeavor. Since the development of mobile application does not need any form of programming knowledge as application templates are readily available. The approximate duration of the project is 139 days which is almost double the standard project period of 60 days (See Appendix 1). In this case, the baseline project budget will be anywhere between $5,000 and $10,000. Within this budget; expenses such as meals, stationery, diagnostic tools, power consumption, equipment maintenance, travel expenses, and website hosting charges will be considered. The project supervisor will act as the auditor and will be entrusted with the responsibility of ensuring that tasks are accomplished with reference to project goals – throughout the project, the supervisor will be met with seven times including 30/10/2014,11/11/2014, 15/1/2015, 22/1/2015, 12/2/2015, 12/3/2015, and 9/4/2015 hence the representation of the meetings after the completion of every two tasks.. Intermediary report Summary: The aim of this report is to outline the initial phase of the Mobile App project for salons and restaurants in Saudi Arabia. During this initial phase, I effectively fulfilled to the main promised project objectives. This deliverable indicates the achieved project objectives for the first phase. Additionally, it introduces the appraisal criteria for the following phase, as an improvement of the project goals and the initial phase experience. In relation to that, it indicates how the project enthusiastically adjusts itself to new as well as external notions and findings, so as to continue to generate relevant and inventive results. Therefore, this report introduces the alterations to the original design as well as plans that the I decided to espouse for the Mobile App project so as to continue to conduct the research in this area and attain innovative as well as valid outcomes. Abstract The goal of this report is to assess and document the initial phase of the Mobile Application project. In particular, it notes the project self-appraisal procedure: To substantiate the alignment with the project aims; To control the value of what is generated To recognize and handle the risks in the project. To this ending, it considers inputs as the results generated and measure them against the project achievement criteria. In this report, I analyze the task done during the initial phase to authenticate if and how the project accomplishment criteria were met. Particulars of the actions done are explained in the First Phase Progress Report. In this phase, the work was mostly done from a technical point of view. Particularly, five deliverables were generated in the project initial phase: D1: setting up of Project web-site D2: Plans for Project D3: Use Plan and dissemination D4: intermediary appraisal report of Mobile APP D5: first report including protocols, architecture, and services. Additionally, I will generate a Project Presentation, which sums up the scope, techniques, as well as the desired outcomes of the project. All of them will be made publicly accessible at the project’s website. Mobile App findings will be dispersed in diverse global forum. Mobile application objectives Mobile apps full objectives are discussed listed in the proposal. Among them, during this last phase, I mostly worked to develop, validate, implement, and test the architecture, along with interrelated protocols, for configuring as well as managing the Mobile App (Watzdorf, Ippisch, Skorna, & Thiesse, 2010). I also began to build the base for the validation of the standard from the social point of view. The creation of the atmosphere, for advancing new business activities along with processes (financial point of view), is anticipated to enter afterward in the activities of the project. More particularly, some of the major expected ultimate results of the projects began to be attained: The analysis and study of mechanisms and protocols at diverse layers, in some instances with measurements on actual test beds. The measurement, analysis as well as design of efficient solutions for the applicable technological matters of self-managing networks: forwarding and routing, medium access control protocol, location, management of power, security along with cooperation. The discovery of potential applications as well as, accordingly, of the trials set-up. The social methodology design for evaluating the influence of Mobile App. Previous phase objectives In this part, I recall the success principle I have identified for evaluating project success all through the first phase in terms of project implementation as well as stable outcome, and I report, more in fine points, what I actually attained. Furthermore, after the first phase experience, I was as well able to specify the principle better for the next phase. The reorganized success standard for the third phase of the project will be outlined in the final Project intermediate assessment report. First phase Assessment Criteria The objectives outlined below comprise the principle for assessing the success of the first phase of the project. Mobile App architecture definition - Description of the total Mobile App architecture with the communication flows amongst diverse activities and the incorporation of vertical matters as co-operation and energy consciousness. New services and applications - Recognition of accessible applications, or categories of applications which can become a client benefit, when run on top of Mobile App for salon and restaurant events, contrasted with customary technologies. Identify the services that I require to offer for capably backing some of the applications (Holzer & Ondrus, 2009). Middleware - Relative analysis of accessible middleware results for mobile setting. The objective of this assessment is the classification of the finest solutions for the Mobile App environment. - Description of fresh solutions for delivery of P2P information. It will be carried out by choosing some of the flexible mechanisms that have surfaced in the p2p, and then setting up location information along with scale information so that substance is originally positioned and requests are channeled to copies that have nearness on many Quality of Service axes (Hosbond, Nielsen, & Aaen, 2007). Co-operation Model: Design of mechanisms and models that hearten customers to act as “good people”. Networking services Designing location, as well as packet forwarding systems, appropriate for Mobile App. Comparing the routing protocols for ad hoc networks by use of mock-up studies, along with if possible, measurements on genuine test beds. Development as well as testing of some hops ad hoc network employing a negligible set of operation abilities like channeling, forwarding in addition to location. Wireless Technologies Investigations of the bounds of the accessible solutions depending on IEEE 802.11 for building multi leap ad hoc networks. The study is done by model along with measurements; Design of a superior MAC protocol intended for impromptu networks. The novel MAC protocol should be well-matched with the IEEE 802.11. It should as well provide an improved channel operation. Relative study of obtainable chipsets to recognize the best explanation for executing the Mobile App improved NIC. Socioeconomic Model Build up a methodology for assessing anthropological, social and financial ability of Mobile App. It should lead to development of an application that is affordable by most clients. Initial Phase attained goals I attained the following goals: Mobile App architecture meaning- Meaning of the absolute Mobile App architecture together with the communication course amid diverse actions and the incorporation of vertical concerns as mutual aid as well as energy consciousness. New services and applications- Recognition of offered applications that could be a consumer advantage as compared to long-established technologies. Describe the services that I required to offer for proficiently supporting a few of these applications. Middleware- Relative analysis of accessible middleware elucidations for mobile setting e.g. Lime, Xmiddle, and Jxta. The reason for this contrast is the detection of the most excellent solution for the Mobile App setting. Description of latest solutions for P2P information release based on flexible mechanisms which have appeared in the p2p area and then bringing in location and scope information so that the demands are routed to replicas that have propinquity on a quantity of QoS axes. Co-operation Model Propose of a model that permits studying the mutual aid in APPETs. Design of Mobile App Design of a location schemes appropriate for Mobile APP Study of a package forwarding schemes appropriate for Mobile APP Evaluation of routing protocols for impromptu networks using dimensions on actual test beds. Development as well as testing of some hops impromptu network executing a minimum set of Functions like forwarding, routing, and location. Wireless Technologies Scrutiny of the boundaries of the existing solutions for creating multi hops improvised networks. The analysis is carried out by imitation as well as measurements; Design of an improved MAC etiquette for ad hoc systems. The latest MAC protocol is attuned with the IEEE 802.11 and offers a better guide consumption. Comparative investigation of on hand chipsets to recognize the most excellent solution for executing the Mobile App improved NIC. Socioeconomic Model Develop a method for appraising anthropological, social and economic prospective of Mobile App for the saloons and restaurants in Saudi Arabia. Conclusion Key software corporations like as Apple and Google, are a hindrance to the comparatively safe and recognized players in the mobile application industry. These beginners have caused important structural modifications by enforcing and imposing their own regulations for the future of the development of mobile app (Holzer & Ondrus, 2009). The connotations of these variations do not just affect the mobile network operators as well as phone manufacturers. It also brings extra opportunities and limitations for present mobile application developers. Consequently, as a saloon and restaurant mobile application developer, I have evaluated what their alternatives are and how they can utilize these existing trends. References Billi, M., Burzagli, L., Catarci, T., Santucci, G., Bertini, E., Gabbanini, F., & Palchetti, E. (2010). A unified methodology for the evaluation of accessibility and usability of mobile applications. Universal Access in The Information Society. doi:10.1007/s10209-009-0180-1 Gebauer, J., & Shaw, M. J. (2002). A Theory of Task/Technology Fit for Mobile Applications to Support Organizational Processes. Holzer, A., & Ondrus, J. (2009). Trends in Mobile Application Development. doi:10.1007/978-3-642-03569-2_6 Hosbond, J. H., Nielsen, P. A., & Aaen, I. (2007). Shaping Mobile Applications for the Future. doi:10.1007/978-3-540-88710-2_21 LEE, V., SCHELL, R., & SCHNEIDER, H. (2004). Mobile applications: architecture, design, and development. Upper Saddle River, N.J., Pearson Education. MCWHERTER, J., & GOWELL, S. (2012). Professional mobile application development. Indianapolis, Ind, John Wiley & Sons, Inc. http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=476649. MINER, J., & MINER, L. (2005). Models of Proposal Planning & Writing. Greenwood Publishing Group Pisko, E. (2007). Mobile Electronic Signatures: Progression from Mobile Service to Mobile Application Unit. doi:10.1109/ICMB.2007.45 SALZ, P. A., & MORANZ, J. (2013). The everything guide to mobile apps: a practical guide to affordable mobile app development for your business. Avon, Mass, Adams Media. SHACKLES, G. (2012). Mobile development with C#. Beijing [China], OReilly. Watzdorf, S. V., Ippisch, T., Skorna, A., & Thiesse, F. (2010). The Influence of Provider Trust on the Acceptance of Mobile Applications: An Empirical Analysis of Two Mobile Emergency Applications. doi:10.1109/ICMB-GMR.2010.37 APPENDIX 1: Project Planner Project Planner Period Highlight: 1       % Complete   Actual (beyond plan) ACTUAL ACTUAL PERCENT ACTIVITY START DURATION COMPLETE PERIODS           5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 Meeting Supervisor 1 1 100% Gathering Initial Requirements 2 14 100% Review Draft requirements 16 7 100% Meeting Supervisor 23 1 100% Seek Management Approval 24 1 0% Analysis of Business Processes 25 14 70% Meeting Supervisor 39 1 0% Develop A nomarlized Database 40 7 0% Transfer of Raw Material 47 28 0% Meeting Supervisor 75 1 0% Database Testing 76 4 0% Design Website 80 14 0% Meeting Supervisor 94 1 0% Develop a Website Demonstration 95 28 0% Test Usability 123 14 0% Meeting Supervisor 137 1 0% Project Completion 138 1 0% Meeting Supervisor 139 1 0% Read More
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