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Interactive Multimedia - Essay Example

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Summary
In the essay “Interactive Multimedia” the author looks at the multimedia environment, which is used to construct a presentation system by the introduction of interaction features. Interactive multimedia addresses how innovation in the computer world impacts positively in various areas…
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Interactive Multimedia
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Extract of sample "Interactive Multimedia"

Interactive multimedia can be used in multiple ways in the education sector and has benefits for the students or learners and teachers. The main benefit of it is the ability to individualize education (Lucas 77). The multimedia technologies that augment the existing curriculum allow immediate enhancement and encourage development in the sector (Cartwright 295). This can help resolve problems in the educational sector by providing activities that match the learning style employed by the students.

They have the ability to improve the learning outcomes of students as they increase their potential. The advancements in interactive media provide students with the opportunity to gain and share information with their peers and work on collaborative projects and increases motivation among young people (Mishra and Sharma 311). These experiences are considered to be rich, social, and have more meaning than the traditional word to word lessons. Interactive multimedia is used for entertainment in many ways such as video games as explained by Morgan Stanley and Co (2010).

Recent studies show that video games are the most popular form of entertainment. It is the only segment of the United States consumer media with a significant increase in spending compared to other forms of media including; newspapers, books, and broadcast TV (Mayer 99). 3D human tracking methods have been introduced in computer vision and applied in motion analysis, interactive computer graphics, and surveillance. This is because such a system runs on inexpensive hardware, is fast, and emphasizes real-time interactivity.

Object segmentation processing is determined by color and the dimension of the object is computed. The motion corresponding to the 2D trajectories is found by a correlation-based matching algorithm. This system can be demonstrated by applying it to interactive entertainment for example TETRIS.The multimedia can be used in e-commerce by companies to sell products online and this gives access to new customers in many parts of the world. It is viewed as a faster and better way of marketing. Online multimedia of e-commerce helps to maintain the secure transfer of data (Pan 10).

This is applied in different sectors including finding multimedia of interest on the network, ensuring secure delivery and payment of goods, services, and payments. Securing multimedia e-commerce meets the requirements of authorization, accounting, integrity, confidentiality, and authentication. E-commerce is applied in improving customer service, collaborating with businesses, and conducting electronic transactions in organizations (Mayer 99).

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