Nobody downloaded yet

Violence on TV/Video Games - Essay Example

Comments (0) Cite this document
Summary
[Name of Student] [Name of Lecturer] Sociology Violence on TV/Video Games Introduction Current research findings on childhood and youth violence and aggression have indicated a worrying trend on the effects of viewership of violent television programs and playing violent video games on aggression in young people…
Download full paperFile format: .doc, available for editing
GRAB THE BEST PAPER92.1% of users find it useful
Violence on TV/Video Games
Read TextPreview

Extract of sample "Violence on TV/Video Games"

Download file to see previous pages Particularly harmful is the tendency of children exposed to violent video games and television programs to be quite aggressive in real life situations. In fact, children who reportedly watch violent television programs become more aggressive earlier compared to their counterparts that are less exposed to violent media. Strangely, there is a twist and a contention among stakeholders such as educators and parents on whether children become more aggressive after watching violent television programs or playing violent video games or if it is aggressive children that are more attracted to violent videos (Hartmanna et al., P. 363). However, more studies have shown that children exposed to a lot of violence through television and video games become more aggressive with time compared to their less-exposed even after the levels of aggressiveness are accounted for before such studies. The interrelationship between violent television/video games and child aggression is thus a rather controversial issue. Although most studies have linked violence in TV shows and video games to violent behavior in children and the youth, age restrictions on video games and violent television continue to be successfully challenged in court. ...
In fact, some researchers equate the public health threat associated with violent media to the lung cancer threats caused by cigarette smoking. Because the media such as television currently saturates many lives in society, violent media has resulted in profound detrimental effects, particularly on the well-being of vulnerable youth and children. Nonetheless, similar to other threats to public health, not all children exposed to violent television and video games acquire violent behavior. Needless to say, that some children may not be afflicted does not imply that violent television and video games and related threats should not be addressed. In fact, it is imperative that society, parents, and guardians play their role in controlling children's exposure to violent media and video/computer games. Among the authors that have covered the aggression effects of violent media is Jacques Brodeur who states that the level of disobedience and aggression in a child is directly proportional to the level or amount of exposure to violent television programs. Further, Brodeur emphasizes the effects of a violently contaminated entertainment environment on the discipline, obedience, and aggression of a child. A violence-free environment is thus not only recommended in childhood but also in adult life (Brodeur, P. 53). Children’s tendency to mimic the violence watched on television and encountered in video games is perhaps the main mechanism by which violence and aggression is transferred from the media to children. By being allowed to watch violent television programs and play violent video games, children take it as consent by their parents, guardians, and older siblings to hit, bully, and humiliate others. In other terms, allowing children to ...Download file to see next pagesRead More
Cite this document
  • APA
  • MLA
  • CHICAGO
(“Violence on TV/Video Games Essay Example | Topics and Well Written Essays - 1500 words”, n.d.)
Retrieved from https://studentshare.org/sociology/1453644-violence-on-tv-video-games
(Violence on TV/Video Games Essay Example | Topics and Well Written Essays - 1500 Words)
https://studentshare.org/sociology/1453644-violence-on-tv-video-games.
“Violence on TV/Video Games Essay Example | Topics and Well Written Essays - 1500 Words”, n.d. https://studentshare.org/sociology/1453644-violence-on-tv-video-games.
  • Cited: 0 times
Comments (0)
Click to create a comment or rate a document

CHECK THESE SAMPLES OF Violence on TV/Video Games

Video Games and Violence

...?Video Games and Violence Violence can be defined as something which usually affects an individual in such a way that he is hurt or harmed. Violence can be of different types either relating to students beating each other or grown up people fighting with each other for different reasons. Nowadays with an increase in technologies different devices which were designed only to serve useful purposes have now turned out to be negating those useful purposes. One such form of entertainment which has been designed is games. Games are defined as a set of activities which are usually done to satisfy the needs of entertainment....
15 Pages(3750 words)Research Paper

Video games and violence

...?Running head: VIDEO GAMES Video games and violence Insert Insert Grade Insert 21 April Video games and violence Introduction The history of video games can be traced back in the late 1950s and in the early 1960s, a period when the first minicomputers were introduced thereby availing an opportunity where man can interact with the computer. The earliest games were developed at the Massachusetts institute of technology by an undergraduate student, and since then, the computer or video games have transformed to one of the...
4 Pages(1000 words)Essay

Violent Video Games Contribute to Violence

...Violent video games contribute to violence Introduction Parents, guardians, schools and numerous delinquent s have blamed violent media coupled with its varied aspects as the source of aggression among the children. Since youngsters, especially when they are in their teens usually watch numerous, violent media games. Besides, it is in adolescence (which is the age of discovery) where children prior acquiring the necessary social intelligence normally these impacts affect them grievously. Hence, prompting them to have adverse behaviors that usually culminate into violence in the society and settings in which they interact with fellow peers. This is...
6 Pages(1500 words)Research Paper

Video Games Violence

...Video Games Violence There has been heated debate on whether video games are to blame for the increased shooting in schools and crime in our modern American society. Video game violence has been associated with gross misconduct and felonies across the globe in that they are taken to influence behavior, emotions and cognition negatively. Despite being a popular pastime for children and adults, they lead to a high prevalence of violence, loss of morals, crime and disruption of school safety. Violent video games have led to violence in...
7 Pages(1750 words)Essay

The Violence of Video Games on Children

...?Violence of Video Games It is not strange that children attracted video games because they are an easy way for children to discover leisure and amusement. However, some video games contain a lot of violence, which has an effect on some. One child killed his friend by stabbing him to death after playing video games ( ), while the person who committed the massacre in Colorado was also addicted to video games (The New York Times). On average children spend about 40 hours each week playing video games...
5 Pages(1250 words)Essay

Violence in Video Games: A Critical Review

...Violence in Video Games: A Critical Review I. Violence in video games A. Violence in video games relates to violence in real life Violence in video games is blamed for a high crime rate among youth 2. Video games cause aggressive behavior in people B. Violence in video games has nothing to do with violence in real life The violence in video games has been blamed for...
3 Pages(750 words)Essay

Violence in Video Games

...Violence in Video Games Introduction Ever since the introduction of video games in the 1970's, there has been a vast improvement in the field. An average teenage boy spends as much as an hour and a half playing video games in the present day. Obviously then, this is a very alluring and profitable industry1. The market leaders of video games have also noticed this and fierce competition to gain customer loyalty and satisfaction has really created an exponential rise in the quality and content of video games. It all started with a bouncing white ball and a...
5 Pages(1250 words)Essay

The high rate of violence on TV and video games causes the high rate of depression and sadness in American society

... it. Children and adults will tend to be not sympathetic to people, scared of the world around them, often depressed and will be more aggressive compared to children who dont watch violence on television (Educational Television 2). This lack of focus on reading can also be seen as another missing element when psychodynamic theory is taken into consideration. Television is not as mentally stimulating as reading, and this factor can cause both thinking and realization problems for both the child and adult witnessing too much television. Studies show that adults that watched many hours of TV violence as a child will show more aggression and depression as they age. (Violence on Television 2). For instance, Bandura’s famous study... ...
2 Pages(500 words)Research Paper

Violence in video games

...Violence in Video Games Video games are played on a computer or other devices such as mobile phones using computer graphics display. In the United States, games have become part of many childrens lives. The larger potion is of those that must play video games if at all they are to call it a day. This obviously means that there exists a possibility of video game addiction over a large population of students and small children. The addiction might not be more harmful as compared to alcohol or any other drug addiction but the fact that it is an addiction too means that it...
8 Pages(2000 words)Research Paper

Violence in Video Games and Profound Language

...Annotated bibliography on violence in video games and profound language Introduction Violence in video games has been around for more than 30 years. Violent video games can be more hazardous than cinema or television since actively engage the player in the game script. Violence in video games expose the player to aggression and violent behavior since such video games reward the players for killing innocent people like police officers and prostitutes using dangerous weapons like guns, swords and cars....
2 Pages(500 words)Annotated Bibliography
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.

Let us find you another Essay on topic Violence on TV/Video Games for FREE!

Contact Us