Banning the sale of violent video games to minors - Essay Example

Comments (0) Cite this document
Summary
Subject: 02 December 2012 Banning the Sale of Violent Video Games to Minors Right from the early stages of introduction in crude form by Thomas T Goldsmith and Estle Ray Mann in 1948, video games have remained a great source of amusement…
Download full paperFile format: .doc, available for editing
GRAB THE BEST PAPER95.7% of users find it useful
Banning the sale of violent video games to minors
Read TextPreview

Extract of sample "Banning the sale of violent video games to minors"

Download file to see previous pages Besides, Sony’s Sixais and DualShock, which are motion controlled, have further revolutionized the gaming experience. Video Games often contain violence or sex or a combination of both, which may be inappropriate to children. With so much of entertainment, violence and carnage have found their place in new generation gaming. This paradigm has resulted in encouraging aggressive behavior in children apart from decreasing their involvement in social and other creative activities. Media blames modern day video games as the causative element in triggering violence in children, which is a major concern for today’s youth (Cumberpatch, 2000). An analysis of over 130 studies, selected from 130000 subjects, reveals that violent video gaming leaves lasting impression of aggression in the players (Ferguson& Kilburn, 2010). California State law department has filed a case in the US Supreme Court for banning violent video games in the state. Justice Antinin Scalia along with majority of jury, however, has rejected the request on the premise that it amounts to restricting young people rights. Thus, the responsibility of protection has shifted over to guardians, who may need to screen the content of video games being played by their children. The case, finally received a ruling in favor of video game programmers, thus leaving the onus on parents. More interestingly, the applicant for imposing sensor ship on violent video game has been Governor Arnold Schwarzenegger, who once portrayed a violent character in the movie trilogy, Terminator. However, the Americans cannot simple ignore the episodes of violence occurring in the country such as the Long Island incident, where six teenagers were apprehended for violet attack, car looting and breaking into private property. During the interrogation, they have admitted that they were attempting to imitate Niko Belic, a character in Grand Theft Auto IV, a popular video game. There is no need to emphasize the negative consequences this event can have on the future of these teenagers at a very tender and crucial stage of their lives. Even violent movies can leave indelible marks on the psych of teenagers, who may be lacking in the faculty of rational thinking and informed decision making. Therefore, violent video gaming, which facilitates interaction and control over the outcomes, is more likely to instigate violent behavior in children and cause them more harm. Another major impact of video game on teenagers becomes evident from the fact that it may cause them to remain idle, playing games without engaging in other activities and thus result in unhealthy physique. Most of the games involve more mental activity and less physical exertion and, therefore, it can promote obesity in children. In the present scenario, where lifestyle has become rather sedentary and comfortable, with parents allowing children to eat junk food, the lack of physical activities can be all the more damaging if teenagers continue playing video games by ignoring games that require physical exertion. Oliver (2000) contends that 30 years of studies in this regard confirms the linkage between violence in media and problems in children (Olivier, 2000). The American Psychology Association and the American Academy of Pediatrics have categorized children into five groups according to their age. These are: toddlers, preschool children, school-aged children, and preteens and teenagers. They also describe the ...Download file to see next pagesRead More
Cite this document
  • APA
  • MLA
  • CHICAGO
(“Banning the sale of violent video games to minors Essay”, n.d.)
Retrieved from https://studentshare.org/english/1403055-banning-the-sale-of-violent-video-games-to-minors
(Banning the Sale of Violent Video Games to Minors Essay)
https://studentshare.org/english/1403055-banning-the-sale-of-violent-video-games-to-minors.
“Banning the Sale of Violent Video Games to Minors Essay”, n.d. https://studentshare.org/english/1403055-banning-the-sale-of-violent-video-games-to-minors.
  • Cited: 0 times
Comments (0)
Click to create a comment or rate a document

CHECK THESE SAMPLES OF Banning the sale of violent video games to minors

Paradox of Violent Video Games

.... If video game promoted violence, then the media particularly violent movies and TV programs should also be banned since the also promote violence. Thus, video games are not a major risk factor or contributor of aggressive behaviour among children. Although both children and have equal frequency in playing video games, children are always at a greater risk of developing aggressive behaviour than adults (Ferguson 175). Video game addiction is a major problem among children and hence the concern. In addition, research has proved that video...
11 Pages(2750 words)Research Paper

Violent video games

...?Violent Video Games According to Gouzouasis et al (n. d), “the type of extra-curricular activities like playing an instrument versus playing video games has differential effects on the person’s skill acquisition and personality development” (p.12). The huge growth of science and technology has brought many goods and evils in this world. Computer and internet are the technological revolutions, which made drastic changes in human life. Teenagers seem to be the community, which was influenced more towards technologies and innovations. Teenagers in the past were more interested in playing games as a way to spend their leisure times. They had not much opportunities other than playing games to spend their free time. However, teenagers... and...
8 Pages(2000 words)Research Paper

Banning the sale of violent video games

...Banning the sale of violent video games to minors Since the introduction of video games in crude form by Thomas T Goldmith and Estle Ray Mann in 1948, they have proved to be the great source of amusement. From Goldmith’s cathode ray tube amusement device, the video games have traversed a mammoth distance to transform into seventh generation video gaming. Nintendo being ahead in portable seventh generation video gaming by introducing series of play stations,  mainly Xbox 360 and PlayStation 3. Motion...
9 Pages(2250 words)Research Paper

Why video games are violent

... Why Video Games are Violent Video games being violent is not a new concept in modern day society, as the two seem to share an intimate relationship forcing them to be interdependent. Debate on the consequence of playing violent video games has raged for a long time, but this time the question is on why video games are violent. In order to answer this question, there are different angles from which the issue can be observed indicating the difference levels of the presence and absence of violence in video games. Video games are violent because they offer an alternative form through which one can “…absolve themselves of guilt or justify certain morally questionable acts…” whereby video game players can release their inner feelings... of...
2 Pages(500 words)Essay

Violent Video Games

...Violent Video Games With the improvement of computer technology, history records that the video game industry is now over 30 years old. Video games were recognized in 1980 when teachers especially in the United States of America pushed the government so that they can get computers into the classroom. They argued that, video games and computers have positive effects on the academic aspect of the students and providing a platform for learning. There are different violent games which children play for instance “Saints’ Row the Third”. In this...
13 Pages(3250 words)Essay

Violent Video Games

...Violent Video Games The increasing influence of globalization is coupled with technological advancement. This means thatthe social structure of the world is equally changing with a great shift in the young generation’s entertainment. There is an increasing focus of the young generation in video games which coincidentally is violent. The effect of this in their social life is of significant impact in the overall society. The perpetuity of the community is dependent on sound development of the young generation in their moral life. It is important to note that besides social networking sites, violence video...
3 Pages(750 words)Essay

Violent Video-Computer Games

...Research on Violent Video-Computer Games Heads On Towards a Better Understanding of Violence on Children and Young People Introduction The debate about the effects of violent video-computer games over children and young people has been quite meaningful and productive in terms of arriving at valuable conclusions that have surfaced along the way, especially after an extensive amount of quality research. Pros and cons come and go. Economic, political, and scientific issues abound. In spite of all the shortcomings and all the nuances arising from the conflicts of interests, scientific research is going through the right direction. Little...
3 Pages(750 words)Essay

Violent Video Games Make Kids Violent

... 12 November Violent Video Games Make Kids Violent A child shooting guns in the virtual world may be a child shooting guns in real life. With children spending more time watching television and playing video games now more than ever, parents and the government alike are concerned of how media violence affects the youth’s aggression levels. The debate on whether or not violent video games makes children violent is not new, and because of the recently-finished elections, it became a hot topic once more. Studies are divided on if and how much playing violent video games influence children’s violent behaviors. Majority of the studies agree, nevertheless, that violent video games can have significant impact on aggression among children... ...
5 Pages(1250 words)Research Paper

Violent video games

...in perspective in relation to violent games especially in regards to their effect on character aggression (Ferguson & Garza, 2011). One recent study by three economists showed that with the increase in sales of violent video games, there was a decrease in violent crime (Sternheimer 2003). The three economists further stated that the sales of violent video games peak during holiday seasons while crime rates and cases of violence are highest during summer, which hints to a negative correlation between violent video...
5 Pages(1250 words)Essay

Should the Government regulate Computer Games nationally

... no single child has committed crime. This is according to the survey carried out on January 2014. Since 1980s, courts have laid down laws that prohibit children from buying violent video games. US Supreme Court decided to consider a California law sponsored by Arnold Schwarzenegger banning the sale of violent video games to minors on 27th, June 2011. The law imposes $ 1,000 fines on any stores skirting it. However, the question is that, is it necessary for the government to regulate what children should play? While regulations by the government are welcomed in some corners of our lives, it is not always welcomed everywhere. Gun violence has been rampant and U.S President Barack Obama is set out to find the causes of such violence... . This...
6 Pages(1500 words)Research Paper
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.

Let us find you another Essay on topic Banning the sale of violent video games to minors for FREE!

Contact Us