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The movie borrowed heavily from eastern philosophy in general and philosophy from the Indian subcontinent in particular. The theory of the unreality of human life is something that the movie has in common with the theories of Hinduism. The illusory nature of life and its manifestations is something that the movie explores and this is true as far as the Hindu conception of life is concerned. The overarching controlling force in The Matrix is not, however, god, as it is in Hinduism.
There are other influences as well, as far as The Matrix is concerned. The movie has references to Christian figures and theology as well. Neo, in the movie, is often referred to as ‘the one’, in a reference to Jesus Christ. Morpheus prepares the way for the messianic Neo, in a manner similar to that of John the Baptist. The figure of Trinity too is one that evokes associations with the Christian concept of the holy trinity. As a result of this, one may see the different characters as not themselves but as personifications of the different values that the creators of the movie feel civilization has lost as a result of technology and industrialization.
The different characters can also be seen to be representations of the modern man. The movie critiques the condition of modern man whereby he is comfortable in the world of illusions that he finds himself in. The character of Cypher is one that shows how man wishes and craves for the comfort of illusions in an attempt to escape the responsibilities of real life. The lack of meaning is also something that haunts the modern man. Neo’s search for any kind of a meaning to his life is something that is referred to throughout the movie and this is what prompts him to take the risks that he does. The risks that characters like Morpheus and Trinity take during the course of the movie are also the result of this haunting need for meaning, something that is denied to the
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The films Jurassic Park (1993) and The Matrix (1999) by Steven Spielberg and Larry and Andy Wachowski (Wachowski brothers) represent the science fiction adventure/action genre in cinematography. One can easily identify that both these films are symbolic of the growth and development of cinematography.
This paper aims at exploring in depth spectacle blur boundaries between man and machines. The movie contravenes vital movie genre such as cybernetics, biotechnology, ecological apocalypse and virtual consumptions.
According to Özyer (2013), The Matrix is a factious movie which deploys the use of kinetic excitement.
One is Descartes’ malevolent demon and the other is Unger’s evil scientist along with Putnam’s brain in a vat. Like the matrix, Descartes thinks that reality may all be just an illusion. Here, he uses his method of doubt to question the validity of his senses.
This is a very old dilemma, dating back to ancient times, in which people struggle to work out what is real and what is artificial or imagined in human experience. The article is very persuasive in pointing out the timelessness of mankind’s most basic intellectual and spiritual problems.
Nevertheless, although the three sources attempt to ask analogous questions, it is essentially their manner of answering these questions that differentiate them from each other. Plato examines the notion that the real world represents an illusion within the allegory of the cave presented in The Republic.
Unlike usual Hollywood films, The Matrix left its audiences with questions that bear deep resonance to one’s very existence. The movie served as a springboard of more profound intellectual discussions about how we conduct our daily lives, about the nature of humanity, about the existence of a Creator.
This document focuses on the use of symbolism in the movie trilogy called the Matrix, which was first released into theatres in the year 1999 in the month of March. Parts II and III of the same movie were released in 2003 in the months of May and November respectively.
Neo's computers send him encoded messages on his monitor, which he tries to decipher only to be sucked into a virtual realm. Neo starts to look for an indefinable leader called Morpheus who heads an underground resistance group. Neo finds Morpheus who teaches him the difference between this virtual realm and the reality he is used to.
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