Nobody downloaded yet

Video Games Boon or Bane - Research Paper Example

Comments (0) Cite this document
Summary
However, video games have been teaching children a number of incorrect things that they should not be adopting into their lives. These games have taken over children’s lives and have made them believe that living in the virtual world is better than the real world…
Download full paperFile format: .doc, available for editing
GRAB THE BEST PAPER92.3% of users find it useful
Video Games Boon or Bane
Read TextPreview

Extract of sample "Video Games Boon or Bane"

Download file to see previous pages Video games thus have a number of pros and cons which have been discussed within this paper.

In earlier days, when children did not have video games to play with, they often spent time playing outside their homes, with their friends and family members; they spent time reading and inculcating various hobbies and habits that helped them to pass time as well as develop varied interests in different fields. Video games had never been a part of that period or culture for people. A few games did begin to develop with the advent of the 90s but during that time they were far too expensive to be affordable by the common man. It was for this reason that parents and children alike were able to spend time together and interact with each other. As video games started becoming a part of children’s’ lives, parents began to complain that children were not giving them enough time, or putting in much effort into their homework from school. (Norcia, Andrea)
Video games popularized themselves in the 90s with a number of games like Super Mario and Tetris taking the lead and steering the way for children into the virtual world. Instead of running around and gaining some physical exercise, children now began to move joysticks sitting in one place for hours at an end, making the characters within the game run and jump around. Today, there are millions of different video games produced all around the world as children have become completely addicted to playing them in an attempt to reach higher levels every time. ...Download file to see next pagesRead More
Cite this document
  • APA
  • MLA
  • CHICAGO
(“Video Games Boon or Bane Research Paper Example | Topics and Well Written Essays - 1250 words”, n.d.)
Retrieved from https://studentshare.org/technology/1608954-video-games-boon-or-bane
(Video Games Boon or Bane Research Paper Example | Topics and Well Written Essays - 1250 Words)
https://studentshare.org/technology/1608954-video-games-boon-or-bane.
“Video Games Boon or Bane Research Paper Example | Topics and Well Written Essays - 1250 Words”, n.d. https://studentshare.org/technology/1608954-video-games-boon-or-bane.
  • Cited: 0 times
Comments (0)
Click to create a comment or rate a document

CHECK THESE SAMPLES OF Video Games Boon or Bane

Video games

...?Video Games The advent of video games has changed the face of the games played by today’s youngsters. Not only young people even adults are fascinated by this world of games, including console related games as well as online games. These games are becoming a huge craze among the people who want to escape from the monotony of a routine life. Importantly, these video games nowadays are used in many constructive and beneficial ways. There were constant criticisms leveled against these video games as they accused of...
7 Pages(1750 words)Essay

Video Games: A Boon When In Good Hands

...?Video Games: A Boon When In Good Hands Introduction Media is one of the most influential aspects of human life. It has a strong hold on people’s thoughts, decision making and behavior pattern. Especially, young people are affected and influenced by media to a great extent. Hence, most of the people blame media for everything wrong that happens with young people. It is not surprising to know that video games, which are one of the strongest aspects of media, are becoming target of people’s rage and resistance. Video games have become an inseparable part of young people’s lives. Due to its attractive nature, interactive...
11 Pages(2750 words)Research Paper

Video games

...The Impact of Video Games on Children and Adults Many studies have shown playing violent video games such as Manhunt, Thrill Kill, or Grand Theft Auto can increase a person’s level of aggressive thoughts and behavior in both a clinical setting and at home. In addition, playing violent video games is possibly more harmful than watching violent television shows or movies because these games are particularly interactive, engrossing and require the player to relate in a more personal way with the violent characters of the game. Infamous events have created widespread debates regarding the negative...
3 Pages(750 words)Essay

Internet: A Boon plus a Bane

... “Internet- A Boon plus a Bane” “INTERNET” is just an eight lettered word but it engulfs the entire universe in it. Whether it is a boon or bane is very much debatable and yes, it has been debated upon many a times. Honestly speaking, it amuses me when people try and find answers to questions like “Is the internet considered good or bad?” on the internet itself. Somehow I feel that the question-whether Internet is good or bad has become somewhat hypothetical; almost similar to “what came first chicken or egg.” Personally, being a student of this new age tech-active generation, I am aware how impossible our lives would be without the Internet but then I cannot be blind towards the negative side of the Internet. Nicholas Carr wrote... want to...
5 Pages(1250 words)Essay

Is television a boon or a bane

...The topic "is television a boon or a bane" has forever invited mixed opinions and varied but equally justifiable criticisms. For better or worse, television has definitely provided a common platform for all genders, age- groups, races, religions, nationalities and educational level. Much has been debated and said about numerous aspects of television and its impact on our society- both good and bad. Nevertheless one facet of it has probably dodged our attention - is television taking us away from ourselves Joshua Meygrowitz gives a vivid and thought provoking account of it in his article titled "The 19-Inch Neighborhood". The theme of the article revolves around the change our society, attitudes and priorities have undergone along... with...
2 Pages(500 words)Essay

Video games

...Does Video Game Violence Cause Real Violence? The video game industry has been plagued with accusation that violent video games cause children and adults to commit violent acts. Beyond the censorship debate, the question becomes does video game violence cause real violence? If it does, what age group is most susceptible? Many references and resources are available on this topic. However this paper chooses to focus on several incidents of violence blamed on video games. This is to focus on the individuality of the crimes committed, instead of reducing them to...
6 Pages(1500 words)Essay

Video games

...showed a strong connection between high gaming and a propensity for depression, internet addiction, and unhealthy weight gain especially among adults (Sifferlin, 2013; OCallaghan, 2009). Women that regularly played video games were found to be prone to depression while men who played them for long hours were likely to develop elevated BMIs (Doheny, 2011). The negative effects on children are also significant, for one, the game basically encourages the players to disregard rules and even rewards them based on how much they deviate from convectional rules. In addition, although the game cannot be considered a violent game per se, some of...
7 Pages(1750 words)Essay

Video games

...Video Games Video Games Video games assist individuals in developing their visual attention (Green, 2003). All individuals come across various visual stimuli at one point in time and they have to select the important stimuli and ignore others. While playing shooting based video games, individuals come across various visual stimuli but they have to identify the important ones which is their enemy or the target in order to successfully kill the target. This characteristic of fast paced shooting video games help in enhancing their visual attention. Video games even assist in enhancing the creativity of the users and even help in identifying how people react to certain behaviors and actions. Video games such as dress up games allow... ...
1 Pages(250 words)Essay

Video games

...Role of the Media in Video Game Coverage The question of whether video games are good or bad has faced much controversy around the media since the games were invented about 35 years ago. Whereas some people claim that video games are a good source of entertainment, others maintain that these games have negative implications for the wellbeing of individuals (Steinberg 1). The coverage of video games has shaped the public debate both positively and negatively. Taking a look at recent statistics, it is clear that close to 65% of Americans play video...
11 Pages(2750 words)Research Paper

Video Games

...Full Pros and Cons of Videogames and a Comparison of Past and Current Releases The popularity of videogames nowadays is attracting several researchers, psychologists and other experts to the study of its effects on social and psychological behaviors of gamers. The growing incidents of juvenile gun shooters caused immediate responses from people pointing their fingers at videogames as the culprit to such extreme aggressive behavior. Some psychologists caused alarm among concerned parents pointing out that violence in video games influence children’s behaviors and should therefore prevent them from engaging with such media. Nevertheless, the abundance of videogames and the challenging lifestyles of modern...
8 Pages(2000 words)Research Paper
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.

Let us find you another Research Paper on topic Video Games Boon or Bane for FREE!

Contact Us