How collaborative media technologies can be used in the planning, design, development and delivery of multimedia projects - Essay Example

Comments (0) Cite this document
The current collaborative media techniques for sharing facilitates a user in finding out media items, for instance recordings, music, pictures, play lists, video games. In addition, it also involves media devices or players (devices those are able regarding storing, receiving…
Download full paperFile format: .doc, available for editing
GRAB THE BEST PAPER92.4% of users find it useful
How collaborative media technologies can be used in the planning, design, development and delivery of multimedia projects
Read TextPreview

Extract of sample "How collaborative media technologies can be used in the planning, design, development and delivery of multimedia projects"

Download file to see previous pages vious limitations in accessing media and sharing methods are now resolved through the implementation of the contemporary collaborative media and associated sharing and recommendation methods, because, the contemporary collaborative media methods utilize agents on media players/devices to enlarge the extent of media sharing situations (Lamoureux & Rehak, 2007). The method supports a client in finding out media items and which are appealing to the user. The collaborative media commendation and sharing method contemporaneously find out a users media preferences foundational on media stored on a group of media devices as well as suggest media for potential sharing foundational on these assessable regarding user preferences (Diercks-O’Brien & Sharratt, 2002). The emergence of new technology for the development, designing and planning has offered a huge number of advantages to developers. In addition, at the present, we have a lot of applications those are helpful in collaboration and mutual data sharing. A project is a collection of various similar activities. All the activities are involved with each other, especially in multimedia projects. So the collaboration is the main thing in the successful implementation or completion of a multimedia project. The purpose of this paper is to analyze the new and more effective aspects of the collaboration technology and it’s utilization for the better project development and implementation. This paper presents a detailed analysis and investigation of the collaborative media technologies that can be used in the planning, designing, development, and delivery of multimedia projects.
According to Kellerman (2009) a multimedia project is a substantial task that requires effective planning, management and organization of tasks. In this scenario we need to pay greater attention to management and handling of the multimedia project. A successful outcome relies on the time as well as effort that we spend in planning the project in an ...Download file to see next pagesRead More
Cite this document
  • APA
  • MLA
(“How collaborative media technologies can be used in the planning, Essay”, n.d.)
Retrieved de
(How Collaborative Media Technologies Can Be Used in the Planning, Essay)
“How Collaborative Media Technologies Can Be Used in the Planning, Essay”, n.d.
  • Cited: 0 times
Comments (0)
Click to create a comment or rate a document

CHECK THESE SAMPLES OF How collaborative media technologies can be used in the planning, design, development and delivery of multimedia projects

Multimedia & design

...?MULTIMEDIA DESIGN College Question The use of computers in the day-to-day lives of human beings is highly recommendable. Computers are very effective to human beings for most of the daily operations in offices and organizations. They do activities, which should been done manually by humans. They make humans enthusiastic in the current trends of modern life. Computers contribute positively to a stress free working environment, for they make user operating them be relaxed both mentally and physically. In the development of programs, a software developer needs to consider the human aspect of it, for they are the main stakeholders as they interact with the...
5 Pages(1250 words)Essay

Multimedia & Design

...prefer that Norman should have merged the visceral and aesthetic appreciation instead of separating them. In addition, the experience levels an individual has on a product or service with relation to another further enhances that individual’s emotional appreciation to becoming either favorable of unfavorable (Norman, 2004). THE PHILOSOPHER'S TOOL KIT II (Wittkower) Chapter 2: A moment of Blobject has passed This chapter describes a considerable technological advancement in the multimedia design field. The design process has been swinging around the poles of beauty and truth of the product or service to be delivered. That is, the design of products has...
6 Pages(1500 words)Essay

Multimedia and Design

...? Multimedia and Design First Computer sciences and Information technology d Multimedia and Design Introduction:Product design creates the users’ experience during the products’ life cycle. People perception towards the products’ design is either good or poor. Norman’s work on emotional appreciation is demanding readers’ own views. Wittkower‘s work is related to new inventions and advancement in the philosophical toolkits. Evans discusses the social media and its important aspects. In this paper, statements and questions regarding to three authors of different books are answered separately in three...
6 Pages(1500 words)Essay

Multimedia & design

...interviews, for example, one can learn that companies agree on the importance of equipping oneself with the knowledge of how to use Twitter, Facebook. Learning how best to use these platforms is a very important step of understanding media, considering that more and more persons are already savvy on the various types of social media. References Evans, L. (2010) Social media Marketing: Strategies for engaging in Facebook, Twitter & Other Social Media, Pearson Education. Hauffe, T. (1998). Design. London: Laurence King. Norman, D. A. (2004). Emotional...
5 Pages(1250 words)Essay

Collaborative design

...toxic or dangerous material or chemicals. Lead times The lead time refers to the time required from the initial execution of the project up to the first delivery. Legislation, patents and copyright A new product must act in accordance with any legislation pertaining to its manufacture or use by the customer. Conventional legislations that must be fulfilled are product liability law, European Economic Community laws, health and safety legislation, factory inspections and environmental laws. Also included in the list are patents and copyrights. Materials The design team should identify materials which are the most appropriate for the new product. Customer feedbacks...
8 Pages(2000 words)Essay

Multimedia Design and Authoring

..., and how will users from various sectors or industries benefit from the software. Multimedia, as described by Vaughan (2001), is a combination of different elements, such as images, text, video, sound, and animation. She further explained that there are creative ways to present information, which include integrating several forms of media such as converting text to graphics or video to sound. Multimedia enables the user to have control as to what or when the delivery of necessary elements graphics and video objects into scenes is. In addition, Li & Drew (2003, 3) expressed that multimedia consist of multiple modalities of texts,...
8 Pages(2000 words)Essay


...mediums like newspapers, journals, TV, radio, telephones and internet (business dictionary, n.d.). History of media Regis Debray, a French radical theorist has proposed three historical ages of transmission technology. They are: The logosphere, which consist of the age of writing, technology, faith and also kingdom. The second age is graphosphere, which indicates the age of print, political ideology, laws and nations. The third and the most recent age is the videosphere, which is the age of multimedia forecasting, individual, options and models. These three ages describe the role that the media has played in the society and its influence on culture...
8 Pages(2000 words)Essay

Multimedia and design

...Multimedia and Design One of the most powerful tools that are considered to make our lifestyle today even possible would be the computer. Comparing my experience when I learned the basics of computer for the first time such as typing and games to developing a deeper understanding of which, I was now led to use media instead of the word computer to describe the technology instead of just the tool which can pose a lot of limitations. For me, media is what maximizes the capability of the computers we have learned to live with today that makes it a realm of all possibilities. My first understanding of...
2 Pages(500 words)Article

Multimedia and design

...a negative response. When it comes to design in technology, while taking a look at a website, if a design of a website is not functional, no users will come visit the site. If it is cluttered and is chaotic, it is not appealing to anyone. When looking at multimedia as a personal experience, it is all about using design of pictures, interactive features and other elements to create ways for people to get something out of their experience. When thinking of blogs, websites or social networking sites, it is a goal of multimedia techniques to intrigue others. It is a form of marketability and branding to enhance a...
1 Pages(250 words)Assignment

Multimedia and Design

...Multimedia and Design Multimedia and Design In one’s life, there are people from ‘all walksof life’: those that are bound to annoy you or irritate you continuously and those that baffle you as to why they do or say some things (Norman, 2007). One feels like snapping back at them about their constant pestering or ignoring them since you do not consent/like them or just assuming you do not notice any of this but behold, you ought to consider how these nagging people feel and why they keep doing what they do and say. That person’ feelings and thoughts should be understood first before judging them. Norman (2007) reveals that it is particularly important...
4 Pages(1000 words)Essay
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.

Let us find you another Essay on topic How collaborative media technologies can be used in the planning, design, development and delivery of multimedia projects for FREE!

Contact Us