StudentShare
Contact Us
Sign In / Sign Up for FREE
Search
Go to advanced search...

Interactive Educational Tools Design for Children - Essay Example

Cite this document
Summary
The ever-expanding knowledge and technological base existing today, demands newer and more efficient methods of teaching and learning. It is an accepted fact among educationists that conceptual comprehension and retention are much better if audio-visual, simulative and participative tools are utilized, in addition to the traditional classroom teaching which is of a relatively passive nature…
Download full paper File format: .doc, available for editing
GRAB THE BEST PAPER91.5% of users find it useful
Interactive Educational Tools Design for Children
Read Text Preview

Extract of sample "Interactive Educational Tools Design for Children"

Download file to see previous pages

The interactive tools available today include pre-designed course units in the form of VCDs, ipods, interactive toys and games. The design process for making these tools into effective products has now become a complex subject in itself. As USERS, they dictate the output specifications of the tool to be developed by generating desired functional aspects. There are generally two reasons for researchers to ask children to take on the role of technology user: (1) To test a general concept that may help future technology developers and (2) To better understand the process of learning which may contribute to future educational practices.

As TESTERS, they are made to use the tools under observation by adults, peers and designers. This generates an empirical database regarding feedback and corrective measures. This data is then utilized for modifying the design, before it is released to the outside world for product realization and its end use. As INFORMANTS, the children play a major part in the design process. The input of the design shall take into consideration the children's' reaction to the existing technology by observation and asking questions.

The testing and validation of the design shall involve the children, who should be asked questions before any technology is developed, the child may be observed with existing technologies, or they may be asked for input on paper sketches. Once the technology is developed, the child may again offer input and feedback. With this role, the child plays a part in the design process at various stages, based on when researchers believe they can be informed by children. As DESIGN PARTNERS, children are considered to be equal stakeholders in the design of new technology throughout the entire experience.

As partners, children contribute to the process in ways appropriate for the children and the process (Allison Druin, Human computer Interaction lab, University of Maryland). Each role is used today by some portion of researchers and developers.Impact On Children's Lives:The net-centric generation of today values its abilities to use the web and other software technology to create a self-paced, customized learning path. Current interactive gadgets like web logs, VCDs and ipods, along with online access to various tools, facilitates the formation of learning communities.

The other stakeholders like parents at home, social contacts as well as teachers in the school environment are naturally involved in a supporting role. This encourages a social networking environment where exchange and sharing of various tools is possible, thus extending the awareness and accessibility of such tools (Baird Derek E et al, V34n1 page 5-32 -2005-6, Journals of Education technology systems). New Research Methods:The basic approach for further development of technology needs to shed the earlier notions such as 'ALL KNOWING ADULTS' versus 'ALL LEARNING STUDENTS'.

Recent papers such as 'interface design - a neglected issue in education software' presented by

...Download file to see next pages Read More
Cite this document
  • APA
  • MLA
  • CHICAGO
(“Interactive Educational Tools Design for Children Essay”, n.d.)
Retrieved from https://studentshare.org/education/1516081-interactive-educational-tools-design-for-children
(Interactive Educational Tools Design for Children Essay)
https://studentshare.org/education/1516081-interactive-educational-tools-design-for-children.
“Interactive Educational Tools Design for Children Essay”, n.d. https://studentshare.org/education/1516081-interactive-educational-tools-design-for-children.
  • Cited: 0 times

CHECK THESE SAMPLES OF Interactive Educational Tools Design for Children

Web 2 Tools to Enhance Education

Web 2 tools to Enhance Education The advancing technology and Web 2 tools have increasingly emerged as key elements to impact students' learning outcome and made acquisition of knowledge highly interesting.... hellip; Web 2 tools to Enhance Education.... The advancing technology and Web 2 tools have increasingly emerged as key elements to impact students' learning outcome and made acquisition of knowledge highly interesting....
8 Pages (2000 words) Essay

Novel Interaction Game for Kids

The design of the tangible interaction interface was designed to let kids identify questions and tasks themselves.... Better educational interaction requires a platform that enables learners to interact with the physical objects and things that they are used to during the learning process.... This is so because the platform is interactive and therefore involves them directly.... It provides them with an interactive interface which makes use of physical phenomena and obstacles to promote learning....
5 Pages (1250 words) Coursework

Interactivity Enhancing Learning

First is the use of the social media which is normally a personalized method and involve the use of weblogs and blogs that help give the learning children a ground to share and express their thoughts and ideas with their peers and other members of the society.... First is the use of the social media which is normally a personalized method and involve the use of weblogs and blogs that help give the learning children a ground to share and express their thoughts and ideas with their peers and other members of the society....
8 Pages (2000 words) Case Study

ICT system and blending learning strategies

for children, this will provide an opportunity to develop cognitive abilities by making independent learning choices based on their preferences.... Blended education can be used to enhance the learning capabilities of children in a number of ways.... The primary scope of the system focuses on the nature of the communication channels provided to support the children in their earlier years.... The system provides a strong learning platform for e-learning and online applications in children's learning and higher education as well....
4 Pages (1000 words) Essay

Concept testing

Target Market Demographic: The buying unit for this product are parents and gift providers for children ages 4 and up.... This confidence is needed by children and can be provided in part by Dr.... The primary market are adults, even though the children are essential in giving return customers, parents must feel comfortable purchasing our product for their kidsBenefits:The need for better confidence of a person can be addressed with Dr.... Owl helps instruct children to be organized with different compartments of the toy....
1 Pages (250 words) Assignment

Implementing Technology Tools and Sites in the Curriculum

When employing such technologies, it is important for the teachers to be well aware of the National Education Technology Standards for Teachers and the need to implement the Universal design for Learning (UDL) elements.... Such development ought to be integrated into the learning environment as the children are being prepared for the real life experiences.... Various tools provided by technology can be employed both within and outside the classroom to enhance student learning and promote interactive approaches to learning....
5 Pages (1250 words) Assignment

Implications and Benefits of Educational Games

In essence, an educational game is a game designed and constructed in a manner that teaches human beings, especially school-going children on the various subjects and aspects of life taught at school.... In other words, educational games teach children not only learning skills but also real-life skills.... Fortunately for educational games and children in the k-12 educational systems, stakeholders such as educators, parents, and governments have largely appreciated the role of educational gaming in recent times (Krumholz 5)....
8 Pages (2000 words) Essay

The Role of Interactive Multimedia in Enhancing Teaching and Learning

This has eventually reconstructed regimes of educational contents, developing dynamic ways in the concept of learning.... ne the major aspect that makes multimedia interactive tool a significant educational element is that it can incorporate multimedia educational content and interactive activities in the classroom.... his paper studies the role of the interactive multimedia as a tool to enhance effectiveness in the learning and improving educational system through the use of 'Authorware' as an instructional tool....
24 Pages (6000 words) Literature review
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.
Contact Us