As the production is enabled to cover more aspects of voice, picture, motions and performance, a film incorporates the most interesting of such skills. This is factor behind the potential of film to flourish as it has never been before. Digital technology has started to transform the financing, production, distribution and consumption of moving images and films. With the crash down of many historical barriers which made it difficult for most audiences to gain the access of wider range films, knowledge and skills have improved (Wright, 2008).
According to Hargittai & Walejko (2008), to cater for wider and diverse audiences, film making in digital age, stimulate greater choice. This can be seen through the coverage of real life experiences, fantastic movies, documentaries and sessions. The content includes natural, historical, social and varieties of aspects that interest different audiences. Diversity and inclusion, partnership and collaboration have played a significant role in film making and development. To bring higher resolution, and diversity, public figures, senior industry, screen agencies, culture directors, media and sports personalities are immensely covered.
As a profession, film making involves the work and advice of the national or international board of directors, expert advice to deliver public value and economic benefit. A central role of film in encouraging participation and other learning opportunities has and continue to play a significant role. Most abstract notions of learning, issues and things that are absent in geographical, physical and current times are demonstrated through sophisticated imagination to fills the desire of a futuristic society.
The enabled technologies allow immediate feedback bringing the audiences and the producer together in developing and improving films. The digital age technology with its efficient, faster communication stimulates sharing of ideas and experiences. Through the convergence of technology film makers have ensured that there are less barriers of accessing the materials and publications. People in need of large print, audiotape versions of films and Braille disc are also catered for. Films must be highly imaginative to survive in the digital age.
Most are adapted work that appeals to a producer gaining his interest by the way it is popular and the underlying reasons for such popularity. Encounter with film work sparks imagination which is applied in other media or genre. The concepts, story, characters, action and dialogue are some dimensions that require high imagination and this is extremely rare event. In most cases, getting an original story that can function well on all necessary dimensions is rare. They catch attention of the audiences through design.
Most importantly reasons that most producers adapt other work is the less risk involved. Adapted work, created with imaginations poses possibilities of enormous financial gains. This is due to the fact that, it has attracted following, appeals to broader group and its author, title and characters are possible to franchise (Virdi, 2003). The appeals come from an interesting story and characters that do and say interesting things. Such movies have characters battling dragons and zombies in perhaps a created real life situations or in their minds.
The purpose is to give and keep the audience from reassuring themselves that the play can't hurt them. The design in most posters, font choice, title sequence cases are enticing. A trend of designers and artists pay homage of films and designing with novel features. Wondrous fantasy, love struck personalities, mysterious experiences; mythical heroes are portrayed with vivid imagination. The lines between the reality and fiction revolutionize the advances of the film imagination experiences. Most other films demonstrate world of gods, monsters, hell, wonderland, witches and where human change into animals and other creatures.
As Brown, (2002) discusses, Harry Potter films, are a good example of films that use magical scenes and contents like wizards and witches.
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