An n issue being raised is whether any company is entitled to create gambling sites that promote activities that are illegal within the reading of the letters of the law. It is alleged that if prosecuted, there would be a dangerous precedent set under the law on what rights do developers have over the use of their products by the public. The main stakeholders presented within the case study are; the consumers, the state, software makes and the companies that own and run the software sites. The ethical questions presented are whether it is right for software makers to create program that are not for public good, but rather promotes gambling which is considered addictive.
The other issue is whether the state has the right to prosecute software makers for products created by them when they are used by others to promote illegal gambling activities. Generally the ethical questions would arise, on who is responsible and liable for any form of misuse and disuse of the software created. Ethical principles on the other hand are created for professionals; people who have excelled in their particular field, they have the necessary skills to employ judgment, prudence and skill in their undertaking.
The issue therefore is an individual bound by a particular code of conduct, or he can act based on his independent and individual ability to judge that which is wrong and that which is bad (Allan, 2007). 2.0 Who are the Stakeholders? A stakeholder in a layman’s language refers to a person who has an interest, both legal and equitable in a particular product or property and in this case the computer software itself. Amongst the biggest shareholders in the on-line internet gambling business are the software programmers, the consumers and the state (Brayernan and Shaffer, 2010). 2.1 Programming Companies The Extension Software Company is amongst thousands of companies which have an interest in the way in which software programs are created, licensed and given to the public.
The Extension Software Co has about $2.3 million has received in cash and money orders for licensing his software constitutes direct proceeds of illegal bookmaking operations. The main issue is that the action of the company has made it possible to aid and abet and create an appetite for further unlawful activities through illegal gambling. Computer ethics can be described as the rules that guide a programmer either choose what is wrong or what is right, and the application of ethical beliefs in real life (Leonard , Cronan and Kreie, 2004).
In this case as a software programmer working for a particular company, gambling is usually considered an illegal act in the US and therefore any programmer who chooses to promote it is unethical. However the extent to which it can be considered an ethical is the application and use of the software created. In the case study, extension software extends the use of the gambling programmed outside the US and therefore a crime in computer technology. Regardless, in banning any of the programmed created; there would be an adverse impact on developers especially those in the gambling business.
It has been asserted by many that the on-line gambling market has been increasing and would be a crucial factor in driving the economy (Quinn, 1997). 2.2 Consumers A consumer is defined as a person who pays to get a particular service and has a right of recourse for remedy if the service or good is defective (Wardle et al. 2011). A consumer in on-line gambling is one who pays to use these services, however in many instances on-line gambling attracts teenagers and persons who are not to be exposed to such vices.
This category of consumers needs to be protected from the addictive attributes of on-line gambling. In the recent past the US House of Representatives had passed a legislation allowing authorities to block access to on-line gambling and prevent users from using credit cards in gambling. Through the creation of the programmed, issues such as breach of privacy and disclosure of personal information happen all of which are considered to be unethical.
Read More