StudentShare
Contact Us
Sign In / Sign Up for FREE
Search
Go to advanced search...
Free

Frequent Playing Of Video Games Increases Violent Behavior - Essay Example

Cite this document
Summary
The author of the paper focuses on negative effects of video games on children and examines Kirsh research which claims that frequent playing of video games increases violent behavior and which argues that the video games have graphics that create violent or disturbing images in children’s psychology…
Download full paper File format: .doc, available for editing
GRAB THE BEST PAPER92.7% of users find it useful
Frequent Playing Of Video Games Increases Violent Behavior
Read Text Preview

Extract of sample "Frequent Playing Of Video Games Increases Violent Behavior"

 "Frequent Playing Of Video Games Increases Violent Behavior" The invention of video games has changed the way in which the modern generations use their free time. Sociologists blame electronic hobbies as to why modern kids find indoors activity more luring. Apart from television and other electronic devices, video games provide more advanced pass time activities. In the modern century, all children above the age 7 have experienced time with video games. As much video game is perceived as pass time activities for children, they psychological effects have also been a cause of debate.

According to Kirsh (2006) psychological effects posed by video games cannot be compared to the fun behind it. This focus will justify the argument that frequent playing of video games increases violent behavior. In an argument by Aboujaoude & Koran (2010) moderated video game time can be used to boost a child’s psychological strength. In is argument he claimed that video games provides a challenge that help a child grow in mental strength. However, if the playing is frequent the scenario changes and a child’s psychological ability is turned to a negative side.

Elongated video game time creates addiction and a negative mentality towards social norms. Children with a frequent behavior of playing video games have a tendency of behaving violently towards people who try to stop them from playing video games. Such occurrences are frequent in institutions and homes. Aboujaoude & Koran (2010) argue that many parents face harsh treatment from their children when they try to stop them from playing video games. However, from this claims there are some fallacies.

It is always assumed that children who frequently play video games are enemies to the outside society. In an argument by Kirsh (2006), this is not true since some children can balance both indoor activities and playing video games. If this is perceived a common weakness it turns into a fallacy. Kirsh (2006) argues that the video games created in this century have graphics that create violent or disturbing images in children’s psychology. In all features in video games this creates the worst harm.

Psychologists argue that violent scenes in video games create the worst perception in video games. If these kinds of video games are played frequently it more than likely a child will have violent behavior. The probability a child playing violent video games to acquire violent behavior is at 60% (Aboujaoude & Koran, 2010). However, in justifying this assumption many people ignore the effect posed by other video games other than violent ones. Fallacy created when individuals assume that only violent video games create violent behavior.

It is evident that video games have negative effects on children. All video games have the capability of turning children to be violent if not controlled. However, violent video games pose a much greater threat. According to Kirsh (2006) it would be more than justifiable if person claims that frequent playing of video games increases violent behavior. The author does not point accusation on a specific game but he gives a general opinion on all video games. ReferencesAboujaoude, E. & Koran, M. (2010). Impulse Control Disorders.

New York: Cambridge University Press. Kirsh, S. (2006). Children, adolescents, and media violence: a critical look at the research. London: SAGE.

Read More
Cite this document
  • APA
  • MLA
  • CHICAGO
(“Frequent Playing Of Video Games Increases Violent Behavior Essay”, n.d.)
Frequent Playing Of Video Games Increases Violent Behavior Essay. Retrieved from https://studentshare.org/sociology/1601912-self-evaluation-frequent-playing-of-video-games-increases-violent-behavior
(Frequent Playing Of Video Games Increases Violent Behavior Essay)
Frequent Playing Of Video Games Increases Violent Behavior Essay. https://studentshare.org/sociology/1601912-self-evaluation-frequent-playing-of-video-games-increases-violent-behavior.
“Frequent Playing Of Video Games Increases Violent Behavior Essay”, n.d. https://studentshare.org/sociology/1601912-self-evaluation-frequent-playing-of-video-games-increases-violent-behavior.
  • Cited: 0 times

CHECK THESE SAMPLES OF Frequent Playing Of Video Games Increases Violent Behavior

Too Many Video Games Are Bad for Children's Development

The last decade has shown an increase in the violence rate among children in the United States, and studies show that children are increasingly being treated for anger management due to the growing use of video games.... If they opt to buy him a video game play system, they should keep track of what kind of video games he plays.... [Your full name] February 28, 2012 Too Many video games Are Bad for Children's Development video games are to be blamed in mutating the minds of youngsters from incorruptibility to violence....
4 Pages (1000 words) Admission/Application Essay

The Effect of Frequent Video Game Playing on the Brain

In this regard, the current essay contends that the kind of video games played is instrumental in eliciting the positive or negative effects that these games impinge on brain activity, as manifested in behavioral patterns.... Positive Effects of video games In terms of positive effects, such as the noted visuospatial cognitive, the study conducted by Ferguson (2007) clearly identified a violent video game, the “Re-Mission, (which) has been demonstrated to lead to greater treatment adherence, quality of life, cancer knowledge and self-efficacy in youths with cancer who were randomized to play the game in comparison to youths who did not play the game” (p....
4 Pages (1000 words) Essay

Should violent video games be banned or regulated

Last decade has shown an increase in violence rate among children in the United States, and studies show that children are increasingly being treated for anger management thanks to the growing use of video games.... Thus, the nature of video games played has an adverse... [Your full name] March 25, 2013 Should violent video games be banned or regulated?... Whether violent video games should be banned or regulated is a hot topic of debate....
4 Pages (1000 words) Essay

Grand Theft Childhood

The game, "Grand Theft Auto", has been at the center of the controversy as to the extent that video games desensitize and entice game players to act out the violence in the game.... The vast array of entertainment available through video games has made them a mainstay of children's pastime.... Many video games are appropriate and often aid educational purposes and project positive images of society.... The recent explosion of violent video games has brought controversy from the living room and into the halls of Congress....
4 Pages (1000 words) Essay

The Impact of Video Games on Children or is video games have impact on children

It is logical to expect video games, especially those that depict violence, will have similar and perhaps a more extensive effect on violent behavior.... Not everyone agrees that video games lead to violent behavior.... Numerous studies have demonstrated playing violent video games such as Manhunt, Grand Theft Auto, or Thrill Kill can increase a child's aggressive behavior and thoughts in both a laboratory setting and in the home.... Additionally, playing violent video games could be more… l than viewing violent television movies or shows because these games are especially engrossing, interactive, and necessitate the player to relate in a personal way with the violent characters within the game....
4 Pages (1000 words) Essay

Online games Vs Violence

One research finding carried out in Iowa University found that violent behavior in young people is triggered by the affinity for violent games and the frequency of playing the games.... Many studies in the world tend to link video games with violence.... Many studies in the world tend to link video games with violence.... This study was carried among 312 Chinese teens who play online video games.... To them, video games have created a modern form to foster child development (Yung)....
2 Pages (500 words) Essay

Violence in the Video Games

Video games have become very controversial products because along with the time the negative consequences of video games are identified by the expert but at the same time the popularity of video games is also at its peak because in short intervals people are provided with new options and versions of different video games to maintain their interests in it.... Over the last decades, there have been numerous research studies conducted to find out the potential impacts of video games on the minds and behaviors of the children....
5 Pages (1250 words) Research Paper

Violent Media Games Cause People to Act Violently in the Real World

By the age of 16, teenagers are expected to have been exposed to at least 16000 simulated murders and 200000 acts of violence courtesy of video games.... It is quite possible that video games have nothing to do with the violence that is experienced in real life.... hellip; Remember that violence in our world already existed prior to the development, rise, and trending of violent video games as a form of entertainment.... So maybe, we should rethink the debate and consider that maybe, just maybe, we are asking the wrong questions in relation to the connection between video games and real-life violence....
6 Pages (1500 words) Term Paper
sponsored ads
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.
Contact Us