CHECK THESE SAMPLES OF How Grand Theft Auto Affect Kids
Olson, a researcher at Massachusetts General Hospital's Center for Mental Health and Media in Boston, indicated that fears on the adverse effect of video games on kids were unfounded.... He concluded that kids can learn academics, social interaction, and cooperation, and even history from video games.... He recommended that parental guidance and control were keys to kids' obtaining maximum benefits from video gaming.... Dawar (2010) concedes that evidence exists that playing violent video games makes kids more aggressive and less sympathetic towards victims....
7 Pages
(1750 words)
Research Paper
On the other hand others are of the view that over influence of videogames may affect the physical, mental and emotional developments of teenagers.... Violent Video Games According to Gouzouasis et al (n.... d), “the type of extra-curricular activities like playing an instrument versus playing video games has differential effects on the person's skill acquisition and personality development” (p....
8 Pages
(2000 words)
Research Paper
Name: Course Name: Instructor: Date: Essay, Visual Arts and Film Studies the End of Reading's Analysis Introduction Visual literacy is an important aspect in education; this is well expounded upon in the book, End of Reading: Gutenberg to grand theft auto written by David Trend.... From the book, End of Reading: Gutenberg to grand theft auto, I am going to focus on the writer's idea on The New American literacy, Blaming Schools, The media made me do it and Child development & human evolution so as to clearly show the importance of reading and how it has been affected over the passage of time....
5 Pages
(1250 words)
Essay
To kickoff the discussion, the historical significance of video games may be traced back to the year 1948 when the idea of the video game was patented by Thomas Goldsmith and Estle Mann.... Ten years later, William Higginbotham's Tennis for Two became the first known video game… at was put on display to the general public, but it was only in the year 1972 that the Magnavox Odyssey became available as the initial consumer video game console....
13 Pages
(3250 words)
Essay
The article, Video Games and Violence, appearing in Issue 2 (2008) of Crime Prevention Research Digest, quoting the research study by Amanda Lenhart et al, presents the astounding statistics that in the US “only one percent of boys and six percent of girls” do not play video… This means that a combined average of 96....
6 Pages
(1500 words)
Essay
For example, a few video games that I have played and that I think were violent include grand theft auto (GTA), Resident Evil, Manhunt, and God of War.... the youngsters and kids are under great influence.... Since, various researches reveal that violence in video games has reflected a deep impact on kids and youngsters therefore this paper aims to research into the topic.... The major target for violent video games are kids and teenagers....
9 Pages
(2250 words)
Essay
Olson, a researcher at Massachusetts General Hospital's Center for Mental Health and Media in Boston, indicated that fears on the adverse effect of video games on kids were unfounded.... He concluded that kids can learn academics, social interaction, and cooperation and even history from video games.... He recommended that parental guidance and control were keys to kids' obtaining maximum benefits from video gaming.... nbsp;Dawar (2010) concedes that evidence exists that playing violent video games makes kids more aggressive and less sympathetic towards victims....
12 Pages
(3000 words)
Research Paper
The author of the paper "Effects of Violent Video Games on Adolescent Behavior" states that various nations uphold differing views on the issue of violent games.... Nonetheless, regulatory bodies should continue placing strategic measures to prevent portrayal of excessive violence in the games.... hellip; An act of violence contains the use of rough physical force, with an aim to destroy....
8 Pages
(2000 words)
Essay