ERP Game Essay Example | Topics and Well Written Essays - 500 words - 1. https://studentshare.org/business/1871486-erp-game
ERP Game Essay Example | Topics and Well Written Essays - 500 Words - 1. https://studentshare.org/business/1871486-erp-game.
In a distribution simulation, all participants have to operate during the entire business cycle. They plan, procure and make sales. Management roles are shared amongst the team members. The goal of the player is to ensure profitability. Though it is possible to run the entire game solely, a team-based game is better.
As a requirement, players must identify all the products they want to sell as well as the target market. For the customer base, it is defined in the system as the distribution channel fourteen. In a bid to attract customers, the players have to come up with suitable pricing and marketing strategies. For instance, in the simulation run in the video, the pricing decision chosen is national where all the customers are charged equal price and the marketing of the product can be done differently throughout the three different regions.
In ERP simulation, a typical business flow includes three important aspects; planning the demand forecast, procurement of materials and delivering sales. The sales issues involve tracking the inventory of the products and replenishment. It is worth noting that, customers only order what is available, and they make one order for all the products they need. Maximizing profit is the primary objective, and the shareholders are not interested in the stock value.
Round 1
So as to make a decision, the player needs to have knowledge of operating a corresponding transaction in SAP. Every time a simulation event is run in an SAP environment is assigned to the particular event and a team assigned to it. Each player can access the environment using the designated account.
SAP interface is not complicated to learn, practice makes things easier in the long run. The inventory report lists all the material. The report is up to date when run the first time but needs to be refreshed for every subsequent term. Of interest is the fact that SAP does not allow running a new transaction while the other is still open.
There are two major decisions that the players need to make: The selling price and the Daily marketing expenditure decisions. The sales price can be modified in the relevant cell and saved. The Daily marketing cost in the simulation is automated to actual expenditure based on the current sales values. At each simulation run, the viewer's page is updated with all the financial and operational results of all the teams in the simulation. Players can take advantage of such information to measure their performance in the game.
Round 2
Using an SAP system, it is possible to generate detailed financial reports. The income statement will show the gain or loss since the start of the simulation. A sales summary report produced by the system analysis the sales performance during the previous round of the game. The sales order report gives details for each sales order, the distribution channel and area, the number of units sold and the customers and the date due. The customers pay their invoices ten days after delivery. The price market report is published after every five simulation days; it gives a summarized sale report for the entire industry. This gives room for comparison.
For replenishment purposes, it is possible to calculate the needs of each product based on the existing replenishment and inventory levels. The MRP calculator through the use of the inventory requirements and the current inventory levels identifies how much of the product needs to be ordered. MRP process creates requests that are internal documents. The SAP system incorporates a purchase order tracking report used to identify purchase orders as well as track their status.
Round 3
Managing the sales, as well as the procurement, can be done at the rate of the sale to the frequency of the purchase. Demand forecast should be optimized in line with the replenishment cycle and the vendor's behaviour. It is worth noting that, there are no inventory holding costs in simulations, they exist in the real life. As well, there are no penalties for having inventory at the of the game the product remains as assets shown on the balance sheet.
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