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3D in Internet Produce - Assignment Example

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The main objective of the research will be focused on the aspect that a 3D environment combined with a 3D viewing system such as myvu (2007), provides the necessary interface for hands on training of complex processes …
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3D in Internet Produce
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Project proposal work Masters (please address the following questions 2-3 pages 5 ling spacing What do you want to research (a) Aims and Concepts Explain the main concepts you will explore through your studio project. For the purpose of our studio project we will design a 3D environment to facilitate the process of hands on training, which may vary from painting lessons to high technology equipment training. The main objective of the research will be focused on the aspect that a 3D environment combined with a 3D viewing system such as myvu (2007), provides the necessary interface for hands on training of complex processes and tasks in any environment without the safety hazards that may be associated with such methods. (b) Specific Studio Outcomes Explain the specific outcomes of your studio project (ie media to be used and anticipated scope of exhibition, installation, or other form of publication). The research will concentrate on the design of an interface template which can be modified to design a customized training environment with tutorials, examples, and testing features as part of the 3D visual platform. We are meaning to demonstrate that 3D training provides faster, more efficient, and a safe process that can be specifically tailored to the trainee. (c) The Visual Context of your Studio Work Briefly explain how the work of artists or designers relevant to your central studio concept might inform your studio work. Two graphic artists are planed to partake in the design of the user interface for the template design. One person will focus on functional aspect of the interface design, while the other will work in collaboration to create the sample training template environment to be modified to suit a given type of training. (d) Associated Research Outline any theoretical investigation you would like to augment your studio project. Our research project will particularly investigate tactile sensors in the 3D industry and their potential in facilitating the user interaction with the virtual world generated via the template to give the impression of real live manipulation. (e) Research Question State your central question or hypothesis of this research (preferably In one sentence specifying the limits, in time and place or extent, of your investigation). What are the perceived benefits of 3D template interactive environments and their affect on training (f) The Theoretical Context of your Research Name the several key texts relevant to your question or to your method of investigating it, and briefly explain what concepts they might each contribute to your own research. Creating 3D Worlds by Simon Danaher 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn MicroStation V8 3D Training Manual by Peter A. Mann AutoCAD 2004: 3D Modeling, A Visual Approach (AutoCAD) by H. Wilson and Alan Kalameja 2. Why is it worth doing (a) Significance of Studio Project Explain briefly why you believe your studio research is worth doing (its expected to your discipline and its relevance to contemporary culture). Virtual 3D environments have the potential to significantly affect the way we manipulate and retrieve information. In researching ways to impact training via 3D interaction and interfacing we are also investigating possible axioms for object-oriented 3D internet capable of being accessed, constructed, and modified on the fly. The impact the upcoming generations may be as significant as the internet was on the current generation or generation X. (b) Significance of Research Question (if applicable) Explain briefly why you believe your central research question is with answering (its expected contribution to existing scholarship about art or design, and its relation to your own proposed studio research) The basic hypothesis for being able to generate 3D templates for training could literally apply to any aspect of learning and thereby offer a virtually limitless array of possibilities for the development of electronic art and design. 3. How will it be done (a) Studio strategies Briefly outline any general strategies you have devised or hope to adapt from other artists, designers or cultural movements relevant to your visual practice. In order to make the templates capable of applying to various learning environments, the team is planning a simple approach for a basic indoor working environment where the added objects and features are interchangeable with respect to the environment that is to make up the template. (b) Methodology Briefly explain how you plan to conduct any associated research (eg document analysis, document analysis, text analysis, image interpretation, interview etc). The research will be based on three different basic templates for Management training : mostly visual in a boardroom atmosphere CMOS manufacturing training : in a clean room environment Quality enhancement training For each template, the 3D environment is aiming to be as close a replica to the real environment as possible. The methodology will include some literature review of similar research methods for generating 3D worlds, their designs and applications. The environment template is to be reviewed and improved by professionals in the corresponding field to be interviewed during the development period. 4. When will stages of it be completed (a) Schedule of completed Outline a planned schedule of stages and completion dates for your project and for any other requirements of your program. The proposed research should span over a one year period and be divided in the following stages: preliminary review of 3D modeling and design literature review elaboration of design flow structure and determining the respective responsibilities of each design artist Development of 3D template environment Testing and Results Conclusions and recommendations for future work 5. Can it be achieved The concept is feasible as it relies on the use of existing 3D tools to enable on the fly construction and use of the template platform for any type of formal training with image, sound and interactive communication that are already available in the electronic media design toolkit. (a) Supervision Nominate at least one supervisor with whom you have discussed this proposal and/or the expertise you may require from a supervisor/s. (b) Other Resources List other resources that you might require (eg. Special equipment, computer software) The research group is planning to evaluate different 3D software packages for the purpose of the project and determine the most feasible candidate based on ease of use and availability of required features. (c) Potential Hazards Describe any potential hazards to people, or impact on the environment, of your studio work (eg noxious or toxic substances, welding etc). The presented research does not require any particular safety precautions during design or use of the templates. However, safety training for our CMOS manufacturing example may be done and would be presented first in a virtual environment primarily. Reference Myvu System (2007). Myvu Corporation, Portable optical 3D display Glasses, Available at : http://www.myvu.com/ Read More
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