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Essays on the importance of game theory

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Digital Game Theory and Design

12 pages (3000 words) , Download 1
The author concludes that the global market has registered revenue of 100 billion dollars from social gaming. Advertisers view social gaming as a new way of advertising products. Most companies advertise their products on gaming sites. However, there is also a need to check a social gaming industry…
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An investigation weather the Nintendo Wii attract females more than males

32 pages (8000 words) , Download 1
Gender Differences between Male and Female Users of Wii: An Empirical Study Abstract The present study aims to achieve two objectives: To determine whether the Nintendo Wii can attract more females than males; and to look into the theory of reasoned action initially proposed by Fishbein and Azjen (1975) in order to explain behavioural intentions of users toward the use of the Nintendo Wii…
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Traditional and New Games Course
8 pages (2000 words) , Download 1
The aim of the study is to present the whole kaleidoscope of opportunities that modern games give us - from entertainment and socialization to learning languages, training pilots or engineers. The author discusses the evolution and degree of usefulness of the traditional and modern games.
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The Importance of Artifact

6 pages (1500 words) , Download 1
This discussion talks that games are crucial activities that any society enjoys and identifies themselves with. Gaming has a long history since some are passed from every generation making them difficult to face out and some are developed as per the needs of the society and creativity…
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Game Theory

5 pages (1250 words) , Download 3
Game Theory Introduction Game theory can be simply referred to a tool for strategic decision making. In a narrow sense, game theory is a mathematical theory which is formed of games termed as zero-sum games. The paper ‘Theory of games and economic behavior (TGEB) published by Von Neumann is generally considered as the starting point of the game theory…
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Game theory: Ludology versus Narratology

40 pages (10000 words) , Download 1
Over the past decades, discussions and debates pertaining to the video game phenomenon have become highly popular not only among the academicians but also the general public. In twenty first century, the lives of millions and millions of people from across the world are substantially influenced by video games (Pratchett, 2005)…
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The Stag Hunt Game Models

5 pages (1250 words) , Download 1
GAME THEORY Name: Institution: Course: Date: The "Stag Hunt" game models an interaction where each player may choose to collaborate with the other player or act on their own. Are standard game theory and evolutionary game theory able to predict a unique outcome where everybody would choose?…
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Game Theory for Applied Economists

12 pages (3000 words) , Download 2
The paper “Game Theory for Applied Economists” will discuss game theory as one of the most famous theories in the modern era. This fact makes this theory very important from the point of view of significance. It is a very formal study of conflicts and the cooperation…
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Media Violence and Children
8 pages (2000 words) , Download 2
The author of the paper "Media Violence and Children" will begin with the statement that video games are a favorite past-time of children and adults. Generally, they can be played on most cell phones, computers or television or game consoles and on a variety of hand held electronic devices…
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VIRTUAL WORLDS, VIDEO GAMES &GAMES
10 pages (2500 words) , Download 2
Video games and the virtual world have created a whole new realm in which socialization and identity has been redefined by the nature of control that is created in these worlds. The created identity is the avatar, a usually humanoid creation that often has a great deal of…
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The Theory of Games: Game Theory

6 pages (1500 words) , Download 1
This paper “The Theory of Games: Game Theory” will deal with the concept of Oligopoly and an attempt has been made to explain the term oligopoly and the key features of an Oligopoly market. A deep analysis of Collusion and competition has also been conducted…
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Game Theory

1 pages (250 words) , Download 2
Free
These elements are players, actions, information, and payoffs (Tadelis, 2013). In this scene, outlaw Vizzini, talks to the masked man, who challenged him to the game of…
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Hyperreality in The Game of Thrones

9 pages (2250 words) , Download 2
This essay analyzes the concept of Hyperreality and most of all its connection with the popular TV-series “The Game of Thrones”. Discussing and observing the main criteria of both the series and the philosophical concept is the main goal of this analysis…
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Video Games and Their Benefits
5 pages (1250 words) , Download 1
The paper “Video Games and Their Benefits” seeks to evaluate video games, which have become a fundamental part of almost all children’s and the adolescent’s lives and has even spread to most adults. In the US there is approximately 97% of the children and an adolescent population who play these games…
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Contemporary Masculinity Coursework
28 pages (7000 words) , Download 1
Manliness used to be closely identified with derring-do, with being rude and nasty. Now men who express their masculinity through such traditional methods as brute strength and sheer contempt for womanly ways are being seen as throwbacks to the rough-hewn days…
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The Ethics of Violence in Video Games

26 pages (6500 words) , Download 1
Before delving into a subject as complex as the ethics of violence within computer games it will be advantageous to outline some initial definitions to provide a foundation for the study. To be succinct, ethics, violence and computer games need to be defined…
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Violent Video Games Influence on the Society

8 pages (1500 words) , Download 1
This paper “Violent Video Games Influence on the Society” will examine how video games influence the life of children. It is important to carry out a study on this topic due to the fact that video games are part of almost every household and tend to greatly influence the life of youngsters…
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Emergent Strategy and Changing Capabilities in Video Games Industry
32 pages (8000 words) , Download 2
The following study is based on the relationship between changing capabilities and emergent strategies. In changing business environments, various motivations create organization value while strategies intended to capitalize on these motivations providing a competitive advantage to arise from this value…
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How can Playstation3 sustain the dominance in the video game console war

50 pages (12500 words) , Download 1
Using a sample of 60 respondents from the United States and the United Kingdom, the current study shows that females tend to be more price-sensitive compared to males, and also tended to give more favourable ratings to all video game consoles, in contrast with their male…
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Consumer website Analysis and Evaluation Project
5 pages (1250 words) , Download 2
number Date Consumer Website Analysis and Evaluation Project Establishing brand image The Inferno Fan page sets Little Inferno Entertainment Fireplace as a brand meant for a specific community. It belongs to a specific group of people who would find fun in burning their toys and achieving emotional satisfaction…
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Cognitive science and schema theory

5 pages (1250 words) , Download 3
Schema theory is one of the theoretical concepts developed by cognitive psychologists that Huckin recommended most useful to technical…
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A Successful Business Game

7 pages (1975 words) , Download 1
The paper 'A Successful Business Game' presents a successful business which is just like a game being played in the right way by the right person at the right time with any rival opponent. On the other hand, businesses nowadays are becoming more war-like in their competition…
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Family Cultural Heritage
4 pages (1000 words) , Download 1
According to the development perspective theory of paly, paly is a mechanism that facilitates movement through predetermined stages, and facilitates adaption to the environment at each stage. Development implies that a child is fast learning and has to satisfy their needs…
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Wii vs PlayStation - the Main Differences of the Video Gaming Platforms

7 pages (1750 words) , Download 1
The paper “Wii vs PlayStation - the Main Differences of the Video Gaming Platforms” considers that Wii covers the entire market thanks to its ease of use and affordability while the PlayStation gained a small market segment being designed for players who prefer a higher level of game complexity. …
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Official Recognition of Video Games

8 pages (2191 words)
Nobody downloaded yet
The paper 'Official Recognition of Video Games' presents the United States government’s National Endowment for the Arts which announced its official recognition of video games, along with other forms of media content made for the internet and mobile technologies, as art…
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Exploring puzzle plots, their representation of events and complex characters and the roles of each player the invisible story t

38 pages (9500 words) , Download 1
781508 – PUZZLE FILMS 150, 150 INTRODUCTION Background to the Study Filmmaking and for that matter the production of movies is a complete art that involves a number of independent artistic contributions. In a typical movie for instance, it is expected that the movie maker will transmit a piece of message to the audience through the use of audio-visual technicalities…
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Maritime Security on a Broad Scale
9 pages (2288 words)
Nobody downloaded yet
The paper "Maritime Security on a Broad Scale" provides a thorough insight into the nature of threats and the deployed countermeasures for economic, national security, environmental, and energy security of a vast area of the open sea, where no nation claims jurisdiction.
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Comparison of three learning theories

3 pages (750 words) , Download 1
Running Head: Comparison of Learning Theories Comparison of Learning Theories Customer Inserts His/her Name University Name Introduction There are different learning theories given by social scientists that explain how human are able to learn concepts. Some of these learning theories emphasize on cognitive and emotional element and other claim that environmental factors play a role in enhancement of knowledge of a person…
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Stag Hunt Game Models

5 pages (1250 words) , Download 1
This coursework talks about the game models in terms of both the evolutionary game theory and the standard game theory that can be applied to the stag hunt game which is a game that defines the conflict as well as the dilemma between social cooperation and safety…
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Do the Games 'Grand Theft Auto IV' and 'Call of Duty- Modern Warfare 3' Promote Violent Behaviour or are they Harmless

8 pages (2000 words) , Download 1
Name (professor) (subject) (date) Do the games ‘Grand theft auto IV’ and ‘Call of duty- Modern warfare 3’ promote violent behaviour or are they simply a harmless form of escapism? Games have become an increasingly important part of the media. As an industry, it has also influenced the film industry, with various claims indicating that ‘video games will pull in ‘$74 billion in 2011 alone and are projected to rake in a staggering $115 billion a year by 2015’i…
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Relationship between Video Games among Children and Violent Behavior
9 pages (2250 words) , Download 1
The aim of the paper “Relationship between Video Games among Children and Violent Behavior” is to analyze a massive advancement in technology that has resulted in the younger people being exposed to numerous things; some that are good while others are bad…
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The Marketing Game and Business

11 pages (2750 words) , Download 1
This research paper describes the Marketing Game and Business. It analyses circumstances, stages, consequences, business environment, and different strategies…
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Advertising through Video Games
35 pages (8750 words) , Download 2
Brand Dominance is undoubtedly the main distinguishing factor among companies today;as every organization aims to set its product's branding a class apart from the rest.A global brand name has become the most sought after weapon for directors of leading companies …
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The Understanding of Probability

6 pages (1500 words) , Download 1
This essay analyzes that one of the most interesting subjects in mathematics is related to the study of probability. Understanding probability concept is one of the most interesting subjects that fascinated mathematicians in all walks of life and in every area of application…
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Research paper( Violent Games Are Contaminating Childrens Personalities)
5 pages (1250 words) , Download 1
Video games have over the years become part and parcel of children and teenagers across Europe and America. As part of entertainment, video games…
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Critical Reading

5 pages (1250 words) , Download 1
& Glamery, M. (2011): Graduate Students Preferences in Online Instruction. In M. Koehler & P. Mishra (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2011 (pp. 471-475). Chesapeake, VA: AACE.
Annetta, L.;…
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Misunderstanding on Karl Marxs works and ideologies
3 pages (750 words) , Download 2
Free
George Ritzer, author of the book “Sociological Theory”, explores the concern about the existing misunderstanding on Karl Marx’s works and ideologies. Ritzer mentioned that Marx’s theories need thorough analysis again with a new spirit, not only for better understanding, but also for better recognition of the roots of these theories…
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Anotated Biography

5 pages (1250 words) , Download 1
They are experiential instructional methods in which there is a momentary suspension of disbelief. This is when are made to accept a fake situation as real. The crux of the matter…
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Non-strategic games
13 pages (3250 words) , Download 2
Whether or not non-strategic games actually reflect the psychology of the decision maker's rather objectively derived outcomes remains an issue to be discussed. A strategic game is a game which could be computer based one, video game, paper game or even board game in which the players' decision making skills have a high significance in determining the outcome…
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Business Simulation Games
13 pages (3250 words) , Download 8
This paper " Business Simulation Games" is a summary of the findings of a business simulation game that served as a learning tool for group work. The article gives a brief introduction and an outline of the conclusions of the game and the relevant strategies associated with the same game…
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Learning Theory Into Practice Project

5 pages (1250 words) , Download 2
They form the best and important way to teach and learn. These games are making learning of business more realistic thus putting it in the forefront in developing students with the best ability…
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The Effects of Violence Video Games on Children Behavior

5 pages (1250 words) , Download 1
Your name, Date: 10/11/2011 The Effects of Violent Video Games on Crimes and Children Behavior Media plays an important role in developing the culture and educating the society. Media has the power of transforming the choices and attitudes of the whole society by merely portraying things in a manner they wish to…
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Robin Hood

6 pages (1500 words) , Download 3
Robin Hood is a famous character known for taking care of the poor. He used to steal from the rich and give to the poor. He was helped by his fellows who were known as the Merry Men. Robin Hood love to wear Lincoln green clothes. Since Medieval times, there are many different stories about Robin Hood and these stories still continue to live in our modern literature…
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Do we live in a celebrity-dominated consumer culture
16 pages (4000 words) , Download 1
This essay describes how affects our life and our behaviour patterns and analyze some books and articles about this topic. Today, even those with little money spend for physical needs but also to establish social identity through conspicuous consumption…
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Racism in football

8 pages (2000 words) , Download 3
On 13 May at its Paris meeting, the European Commission against Racism and Intolerance (ECRI) PUBLISH ITS 'Unite Against Racism' declaration, in the presence of French international footballer Lilian Thuram. The declarationwas issued ahead of Euro 2008 football tournament…
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Video Game Violence

7 pages (1750 words) , Download 1
Video games were first introduced in 1970's, and had become a preferred childhood leisure activity. The very realistic and exciting nature of video games has helped to make them enormously popular with children and youth. Now 79% of American children (the ages of seven and 17) play computer or video games on a regular basis - for an average of eight hours a week…
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Micro & Macro Economic Analysis - Electronic Arts
8 pages (2000 words) , Download 1
In Economics, the relationship between a prospective seller and buyer of a product is known as demand and supply. The price of a product is directly proportional to its demand. This means that if demand for a product goes up its prices are more than likely to rise…
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The book A Beautiful Mind, by Sylvia Nasar

13 pages (3250 words) , Download 1
This literature review describes the book, written by Sylvia Nasar that is called"A Beautiful Mind". This paper describes the main character illness,treatmet, causes, difficulties and problems…
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Game Theory

8 pages (2000 words) , Download 4
It is one of the critical models of mathematical models, which supports in rational decision-making and eliminates the possibility of conflicts and encourages cooperation in…
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The Game Theory in Strategic Behavior of Firms

11 pages (2750 words) , Download 3
The paper "The Game Theory in Strategic Behavior of Firms" discusses that in terms of understanding business scenarios, the theory places too much precedence on the player as an opponent. It tends to ignore the fact that human beings have emotions that may hinder them from making rational decisions…
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