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The focus is children between the age of six and ten years old.
Video games has a lot of advantages on the development of a child between the age of six and ten. In essence, practically all video games are challenging. This means that playing a computer games involves the brain in a lot of exercises. The child has to learn each and every trick of the game in order to win. Therefore, computer games helps the child develop necessary skills that equips him or her to face more challenging situations in future. Playing computer games enable the child to learn how to follow commands or directives (Blumberg and Fisch, 2013). There is no other way to win a computer game other than through following instructions.
It is important to elucidate the fact that there are many ways of playing a particular game. According to Blumberg and Fisch (2013), a child can follow different paths or involve different techniques to win. This calls for creativity. Therefore, computer games inspires children to acquire ingenious skills in the course of development. When playing a computer game, the child has to involve practically every part of the body. Most games requires the player to synchronize and harmonize the thinking part of the game and the physical activities that involve moving the hands, legs, and other parts of the body. Therefore, computer games helps a child to learn how to coordinate various parts of the body to achieve positive results. For instance, a child aspiring to become a surgeon in future can learn effective skills through computer games especially coordinating the mind, the eyes, and the hands.
Subsequently, a child is able to acquire better planning and time management skills. Blumberg and Fisch (2013) asserts that some games have specific timeframes and in fact have a timer. This means that the player has to mange his or her time well in order to win. These
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65% of all US households play video games regularly with teenagers being the heaviest users. 40% are female players while 25% of all players are aged under 18. An average player clocks up to 18 hours per week. Estimates have ventured that this industry is going to be twice as bigger than the music industry this year.
According to the paper today, computer and video gaming is a founded method of entertainment for both the young and the old. Most families in America have some kind of video equipment or a personal computer. The Video game industry in America continues to thrive and just like any other big business every worker and investor anticipates its future growth.
Computer and internet are the technological revolutions, which made drastic changes in human life. Teenagers seem to be the community, which was influenced more towards technologies and innovations. Teenagers in the past were more interested in playing games as a way to spend their leisure times.
Parents and elders are always complaining about these video games because they are of the view that due to these video games their young ones are not able to dedicate themselves towards their study domains and playing hours outside. In fact, the addictiveness of video games is such that it has hurt the growing and developing cause of the society more than anything else.
re invented to keep children, and teenagers busy while at the same time help the participants develop cognitive skills to solve problems readily (Gunter, 1998). Initially, video games were computer based but with the advancement in technology it led to the emergence of playing
Initially, people used to play video games on gaming consoles and with the advancement in technology several video games were even played on computers as well as handheld devices such as the Sony PSP. There are several forms of video games that are being released every year.
The coverage of video games has shaped the public debate both positively and negatively. Taking a look at recent statistics, it is clear that close to 65% of Americans play video games (ESRB 1). This percentage includes both
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